
Sleep is a status effect in Monster Hunter World that renders the hunter or monster immobile for several seconds. To trigger the sleep effect, players can use sleep-based weapons, sleep ammo, or sleep toads. Sleep-based weapons, such as the Kulu Hasta 3, can build up sleep status on monsters with each attack, eventually causing them to fall asleep. Once asleep, players can deal increased damage by waking the monster up with a well-timed attack or setting up traps. However, putting monsters to sleep can be challenging, and other weapons may be more effective for applying sleep status. Additionally, players can cure sleep status by consuming an Energy Drink before the effect takes place.
| Characteristics | Values |
|---|---|
| What is Sleep? | A Status Effect in Monster Hunter World (MHW) that renders the hunter or monster immobile for several seconds. |
| Triggering Sleep | Requires buildup damage inflicted by Sleep weapons. Monsters' resistance to Sleep affects the buildup damage required. |
| Sleep Duration | Monsters remain asleep for about 40 seconds, after which they wake up and the effect ends. |
| Damage During Sleep | Damage from any single source is doubled during Sleep. |
| Sleep Buildup | Each successive trigger of Sleep requires more buildup, and the effect becomes more difficult to apply. |
| Hunter Status During Sleep | The Hunter stumbles and is incapacitated for a few seconds before falling asleep. They take increased damage during this time. |
| Avoiding Sleep | Hunters can cure Sleep by using an Energy Drink before the status takes effect. |
| Sleep Weapons | Some weapons have Sleep as an element, building up Sleep on monsters with each attack. Examples include Kulu Hasta 3 and the Jagras Raider. |
| Sleep Strategies | Sleep can be used to control the battle, set traps, or capture monsters. It may be more useful for ranged weapons. |
| Wake-Up Attacks | Wake-up attacks with Sleep Charge Blades can be performed by drawing the attack with the axe facing away and then turning towards the monster. |
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What You'll Learn

Using Sleep Ammo or Sleep Weapons
Sleep is a Status Effect in Monster Hunter World (MHW) that renders the hunter or monster immobile for several seconds. The Sleep effect is probably more useful for ranged weapons, and it can be cured by using an Energy Drink before it takes effect.
Some weapons have the Sleep element, which builds up the Sleep status on a monster on top of the basic damage from the attack. These Sleep weapons can be used to forcefully put monsters to sleep, giving you time to heal or set up a trap. Monsters will wake up as soon as they are attacked again, and waking them up will deal increased damage.
If you are not using a Sleep-based weapon, you can try to put monsters to sleep by using Sleep Ammo, although this is dangerous unless you are standing far away. Another option is to use Drugged Meat, although monsters may not stop to eat during combat.
To effectively use Sleep Ammo or Sleep Weapons, you need to build up the Sleep status on the monster. There is no bar indicating how close you are to inflicting Sleep, but as long as you keep attacking with a Sleep weapon, it will happen a few times throughout a hunt. Each successive trigger of Sleep requires more buildup, and the threshold increases each time, making subsequent applications more difficult.
Once the monster is fully asleep, any damage from a single source will wake it up, ending the effect. However, this damage will be doubled, so it is a good opportunity to deal a powerful blow.
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Dual blade status effect: sleep
In Monster Hunter World, Sleep is a Status Effect that renders the hunter or monster immobile for several seconds. While asleep, the monster will be incapacitated and unable to move, giving you a chance to heal or set up a trap. The Sleep effect can be triggered by using specific weapons, items, or attacks that inflict the Sleep status.
Dual blades can be an effective way to inflict the Sleep status on monsters. When crafting or upgrading dual blades, you can add the Sleep status effect, allowing you to build up Sleep on monsters with each attack. This is particularly useful against monsters that are weak to Sleep, such as Pukei as mentioned by a player.
To maximize the effectiveness of Sleep dual blades, it is important to have a high build-up rate. This will allow you to reach the Sleep threshold faster, making it easier to put monsters to sleep. Additionally, certain weapons might require you to awaken the Sleep status before you can use it effectively.
While Sleep can be a powerful tool, it is important to note that monsters will wake up as soon as they are attacked again. Each successive trigger of Sleep will also require more build-up, making it more challenging to inflict. Nonetheless, Sleep dual blades can be a useful addition to your arsenal, especially when combined with other Sleep attacks or strategies.
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Sleep Charge Blade Builds
Sleep is a status effect in Monster Hunter World that renders the hunter or monster immobile for several seconds. When a monster falls asleep, it will topple over and remain asleep for about 40 seconds. Once the monster is fully asleep, any damage from a single source will be doubled, and the monster will wake up. Each successive trigger of sleep requires more buildup than the last.
If you want to use a Sleep Charge Blade Build, the Saber's Maw is a good option. For the Artian Charge Blade, the preferred production bonus would be Attack followed by Affinity. Paralysis is also a great status ailment to use against monsters, as it immobilizes them frequently in a hunt. The Chthonian Flame II is a recommended non-artian weapon option due to its full 3 levels of Offensive Guard, giving a 15% raw attack buff when you perform a well-timed guard.
The Corrupted Mantle is the best choice for the Charge Blade since it increases your attack power and affinity as you hit a monster. For an alternative mantle, the Rocksteady Mantle is a good choice for tanking monsters as you swing Element Discharges at them during Axe Mode. When starting a fight, Sneak Attack is always recommended for free damage. You can then begin building into a charge combo from there. Charge your sword energy fast with attacks such as Sword: Charged Rising Slash for building energy into Element Boost mode (charging your shield). The recommended movement combo for getting into Element Boost is via cancelling AED into Elemental Roundslash.
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How to wake up sleeping monsters
In Monster Hunter World, sleep is a status effect that renders the hunter or monster immobile for several seconds. Once the monster is fully asleep, any form of damage will wake it up and end the effect. The first hit that wakes a monster does double damage.
There are a few ways to wake up sleeping monsters in Monster Hunter World. One way is to use a Charge Blade SEAD wake-up move. To do this, draw your attack with the axe facing away from the monster, then turn towards it and walk up until the tip of the axe is close to its nose without touching it, and then perform the SAED attack. Resetting your camera before starting can help with aiming.
Another way to wake up sleeping monsters is to use bombs. Placing mega barrel bombs and having a LBG player use wyvern fire on top can result in high damage output. However, some players advise against using longsword attacks to wake up monsters, as the damage output is lower compared to other methods.
Additionally, certain weapons have sleep as an element, allowing players to inflict the status effect on monsters. These sleep weapons can be used to force monsters to sleep, providing an opportunity to heal or set up traps. However, some players consider sleep weapons to be inefficient due to the time spent waiting for the monster to fall asleep and for teammates to deploy bombs.
It is worth noting that monsters can be attacked while they are falling asleep without waking them, and some players prefer to use paralysis weapons for this purpose.
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Avoiding sleep status
Sleep is a status effect in Monster Hunter World that can render both hunters and monsters immobile for several seconds. When a monster is put to sleep, it will topple over and remain asleep for about 40 seconds. Once the monster is fully asleep, damage from any single source will be doubled and will wake the monster up, ending the effect. Hunters who are affected by sleep will enter a drowsy state where they move and act slower. If the hunter does not cure their sleep status before the timer ends, they will fall asleep and become vulnerable to attacks.
To avoid the sleep status as a hunter, you can use an Energy Drink right before you fall asleep to cure the ailment and prevent immobilization. It is important to note that you cannot use the Energy Drink once the drowsy state ends and you have fallen asleep. If you see an ally who has fallen asleep, you can try to flinch them out of it unless they have the Flinch Free skill equipped.
Additionally, some monsters may resist or be immune to sleep effects, regardless of the amount of sleep buildup inflicted. Monsters can also develop increased resistance to sleep effects after suffering from them, making it harder to re-inflict sleep on them.
To avoid your hunter character from falling asleep, focus on using weapons and strategies that do not rely heavily on sleep effects. Ranged weapons, for example, may be more effective in inflicting sleep due to the ability to maintain a safe distance.
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Frequently asked questions
Sleep Blades are weapons in Monster Hunter World that can put monsters to sleep, in addition to causing basic damage.
Sleep Blades build up sleep on a monster with each attack, in addition to causing basic damage. Once the threshold is passed, the sleep effect is activated and the monster falls asleep.
To get the Sleep Blades to work, you need to build up a high rate of sleep attacks. You can do this by using sleep-based weapons or Sleep ammo, or by using Drugged Meat. Additionally, for certain weapons like the Kulu Hasta 3, you need to have the Free Element skill in your build to unlock the sleep element.
Using Sleep Blades can be useful for controlling the battle and setting up traps. When a monster is asleep, you can take the opportunity to heal or set up a trap. Additionally, waking up a monster by attacking it will deal increased damage.











































