
Sleep is a card in Magic: The Gathering (MTG) that can be used to tap all creatures that a target player controls, rendering them unable to untap during that player's next untap step. This card can be strategically employed to stall the game, providing an opportunity to draw answers or build up threats. Sleep has been featured in various decks, with over 366 recorded uses in the last year and a role in more than 48 combos. While it may not have the same versatility as other cards like Blinding Beam, Sleep can still be a powerful tool in specific strategies, particularly those utilising blue-green combinations with Garruk.
| Characteristics | Values |
|---|---|
| Use | Tap all creatures the target player controls |
| Result | Those creatures don't untap during that player's next untap step |
| Card Price | $0.25 or 0.03 Tixes |
| Card Strength | Strong; gives two attack phases where your players are unblockable |
| Card Use | Can stall the game and slow beatdown/aggro decks |
Explore related products
What You'll Learn

Sleep card's ability to tap all creatures target player controls
Sleep is a Magic: The Gathering card with the ability to "tap all creatures [an] opponent controls". This means that during your turn, you can play Sleep to prevent your opponent from being able to use any of their creatures to block your attacks during that turn. This can be a powerful effect, especially if you have multiple creatures to attack with, as it can lead to a lot of unopposed damage being dealt to your opponent.
The effect of Sleep can also be used defensively, to prevent your opponent from being able to attack you with their creatures during their next turn. By tapping your opponent's creatures, you can effectively neutralize their offensive capabilities for a turn, giving you time to draw answers or threats, or to set up your own attack in the following turn.
Sleep can be particularly effective against decks that rely on having creatures in play to be effective. By tapping all of an opponent's creatures, you can disrupt their strategy and slow them down, buying yourself time to build up your own board presence. This makes Sleep a useful card in controlling or tempo-based decks, which aim to slow down the opponent and gain a strategic advantage.
Additionally, Sleep can be used in combination with other cards or effects that take advantage of having tapped creatures. For example, cards that do damage to tapped creatures, or that have effects that trigger when creatures are tapped, can be used to further capitalize on the effect of Sleep. This can create powerful synergies and increase the overall effectiveness of Sleep in a deck.
Overall, Sleep is a versatile card that can be used both aggressively and defensively, depending on the situation. Its ability to tap all of an opponent's creatures can be a powerful tool for controlling the board and gaining strategic advantage. However, it's important to note that Sleep may not be as versatile as other similar cards, such as Blinding Beam, which is cheaper to cast and provides similar effects. Nonetheless, Sleep can be a valuable addition to certain deck strategies and can be a key card in specific combos or synergies.
Deep Sleep Body Cocoon: Safe for Face?
You may want to see also
Explore related products

Sleep card's use in a blue-green deck
The Sleep card in Magic: The Gathering allows you to tap all creatures your target player controls, preventing those creatures from untapping during that player's next untap step. This card can be particularly useful in a blue-green deck, which tends to focus on efficient management of the board state and overwhelming opponents quickly. Here are some strategies for incorporating the Sleep card into a blue-green deck:
Synergy with Blue's Control Spells: Blue is known for its powerful counter and evasion spells, which can be used to great effect in combination with Sleep. By tapping your opponent's creatures and preventing them from untapping, you can control the board and set up your next moves without interference. This is especially effective against slow midrange or control decks, where you can guarantee a win by immobilizing their creatures.
Disruption of Opponent's Strategy: The Sleep card can be used to disrupt your opponent's strategy, especially if they rely on creature-based attacks. By rendering their creatures useless for a turn, you can buy time to execute your own game plan or set up a counter-strategy. This disruption may be crucial in gaining an advantage over your opponent.
Support for Green's Brute Force: Green is known for its ability to exert brute force and get through an opponent's defenses. Sleep can enhance this strength by immobilizing your opponent's creatures, essentially removing their defense and allowing your green creatures to attack unimpeded. This combination of control and aggression can be a powerful tactic.
Timing and Strategy: The Sleep card is most effective when used at a strategic moment, such as just before your opponent's turn, to maximize the impact of their creatures being tapped. Additionally, consider using it when your opponent has a full complement of creatures on the board to maximize the number of targets affected by the spell.
Combination with Other Cards: Sleep can be combined with other cards in your blue-green deck to create powerful synergies. For example, you can use Sleep to tap your opponent's creatures and then follow up with a creature-removal spell to eliminate their creatures entirely. Alternatively, you could use Sleep to set up an advantageous attack with your own creatures, taking advantage of the temporary immobilization of your opponent's forces.
In conclusion, the Sleep card can be a valuable addition to a blue-green deck in Magic: The Gathering. By tapping into the strengths of both colors and strategically controlling your opponent's creatures, you can create effective combinations and overwhelm your opponent.
Using Elevacity Sleep Patch: A Guide to Better Sleep
You may want to see also
Explore related products

Sleep card's limited versatility compared to Blinding Beam
Sleep is a card in Magic: The Gathering (MTG) that can be used strategically in limited formats, but it has its limitations when compared to other cards like Blinding Beam. Sleep allows players to tap all creatures that a target player controls, preventing those creatures from untapping during their next untap step, giving players an advantage by rendering their opponent's creatures unable to attack or block. While Sleep has been played in over 366 decks in the last year and is part of more than 48 combos, its versatility is limited compared to Blinding Beam.
Blinding Beam is an instant card, giving players more flexibility in when to cast it. With Blinding Beam, players can wait for their opponent's attack phase and then tap down their best two creatures, preventing those creatures from attacking for two consecutive turns, which can often be game-changing. The ability to affect two turns in a row with a single card is a significant advantage that Sleep does not offer.
Sleep, on the other hand, must be cast during your turn, reducing its effectiveness in controlling the opponent's creatures. While Sleep can still be useful for an Alpha strike, it lacks the same level of versatility as Blinding Beam. Additionally, Blinding Beam is cheaper to cast, making it a more efficient option in terms of mana expenditure.
In terms of deck construction, Sleep may not be as effective in constructed decks, especially in competitive settings. Its usefulness is primarily within the limited format, where it can be a strong tool. However, in constructed decks, the prevalence of hasted creatures can diminish Sleep's impact, as it may only save players from a single combat step, which may not be worth the four mana cost.
Overall, while Sleep has its strategic uses, particularly in limited formats, its versatility is limited when compared to Blinding Beam. Blinding Beam's instant speed, ability to affect two turns in a row, and lower casting cost give it a distinct advantage over Sleep in MTG.
A Sleeping Mask Guide: Laneige's Firming Formula
You may want to see also
Explore related products

Sleep card's role in slowing down beatdown/aggro decks
Sleep is a Magic: The Gathering card that can be used to tap all creatures that a target player controls. This means that those creatures cannot be untapped during the player's next untap step, slowing down their progress. This can be particularly useful against beatdown or aggro decks, which focus on dealing damage to the opponent as quickly as possible.
The Sleep card can give you more time to draw answers or threats and stall the game, making it more difficult for your opponent to attack you. By tapping your opponent's creatures, you can slow down their momentum and buy yourself some time to build up your own defences or launch a counterattack. This can be especially effective if you have a slower deck that needs time to set up its strategy.
However, some players argue that the Sleep card is not as effective against aggro decks as it could be due to the prevalence of Hasted creatures in the standard game. At best, it may save you one combat step from all of their non-hasted creatures, which may not be worth the four mana cost. Additionally, as a sorcery card, it may be too slow to effectively counter a fast aggro deck.
Despite this, the Sleep card has been played in more than 366 decks in the last year and is considered a key card in more than 48 combos. It can be a valuable tool for slowing down beatdown or aggro strategies and giving you the time you need to execute your own game plan effectively.
Overall, the Sleep card can be a useful tool in Magic: The Gathering for slowing down beatdown or aggro decks and buying yourself time to strategize. While it may not always be the most effective card against fast aggro strategies, it can be a powerful tool in the right circumstances and with the right deck construction.
Social Media: A Sleep-Stealing Habit?
You may want to see also
Explore related products

Sleep card's price and availability
The Sleep card for Magic: The Gathering is available at a range of prices, depending on the seller and the format in which you wish to purchase it. As of February 2025, the card could be purchased for as little as $0.25, with another source giving a price of $0.35.
Sleep cards are widely available, with a number of websites offering the card for sale. One source states that Sleep has been played in over 366 decks in the last year and is a key card in more than 48 combos, demonstrating its popularity and availability.
The Sleep card was first released in July 2009 in the Magic 2010 set and has been printed in eight different variations. It is a Sorcery card, designed by Chris Rahn, and can be a useful addition to a control deck in Magic: The Gathering. Sleep can help stall an opponent's board and disrupt their plans, providing an advantage to the player who casts it.
While Sleep can be effective in certain situations, other options may offer more versatility and immediate impact, such as the Cyclonic Rift card. Ultimately, the inclusion of Sleep in a deck depends on the specific strategy, focus, and current metagame trends.
Sleeping Beauty Turquoise: Ancient Chinese Jewelry
You may want to see also
Frequently asked questions
The Sleep card in Magic: The Gathering (MTG) allows you to tap all creatures your target player controls, preventing them from untapping during their next untap step. This gives you an advantage by rendering your opponent's creatures unable to block your attacks.
The Sleep card can be used strategically to stall the game and slow down aggressive beatdown or aggro decks. It gives you time to draw answers or build up threats on the board. Sleep may also provide you with an opportunity for an Alpha strike, potentially winning the game in limited formats.
When incorporating the Sleep card into your deck, consider cards that can benefit from the stalled time it provides. For example, a blue-green deck with a 9/9 shroud creature or Garruk can take advantage of the stalled time to set up powerful attacks. Additionally, evaluate the versatility and cost of similar cards, such as Blinding Beam, to make informed choices about including Sleep in your constructed decks.




















![1000+ Bulk Cards MTG [Toy]](https://m.media-amazon.com/images/I/71-+s65IUBL._AC_UL320_.jpg)






















