
Sleepwalking is a semi-conscious state where an individual can engage in complex behaviours without being fully awake. While it is uncommon in adults, it can be dangerous as sleepwalkers can harm themselves or others. In the context of the game RuneScape, the question of whether to wake, kill, or leave a sleeping Guthix presents a dilemma. Guthix, a powerful entity, has a group of followers known as Crux Eqal, who are led by Ivy Sophista and Thaerisk Cemphier. Lucien, an antagonist, seeks to acquire the Stone of Jas and has killed several characters, including Cyrisus, Turael, and Ghommal. Players must decide whether to intervene and face Lucien or leave Guthix asleep, potentially allowing Lucien to gain more power.
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What You'll Learn

Lucien's growing power
Lucien is a Mahjarrat and a powerful mage and necromancer. He sided with Zamorak in his rebellion against Zaros and joined his ranks during the God Wars. Lucien's growing power is evident in his ability to break through the King of Hybern's binding spell, his physical markers as an heir, and his dominance over Cassian. He is discreet about his powers, which he inherited from Helion, likely due to trauma and the potential threat it could pose to him. Lucien's power continues to grow as he acquires the Stone of Jas and the Staff of Armadyl, despite attempts by the Crux Eqal, Guardians of Armadyl, and Temple Knights to stop him. Lucien's growing power is further demonstrated in his ability to slaughter many warriors organized to stop him in the Wilderness, including Cyrisus, Turael, and Ghommal, and his ability to conjure a large number of Undead Heroes. Lucien's increasing power poses a significant threat, leading to alliances formed against him and attempts to recruit adventurers to aid in his defeat.
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Hazelmere's death
Hazelmere is a gnome who played a prominent role in The Grand Tree, The Eyes of Glouphrie, The Path of Glouphrie, and While Guthix Sleeps quests. He was the last surviving creator of the Grand Tree, a massive living fortress within the Gnome Stronghold. He was also an accomplished battle mage, the third advisor to King Healthorg, a tree whisperer, soothsayer, and telepath with a great knowledge of history and culture.
Hazelmere's life was one of turmoil. Several years after the Battle of Atarisundri and the beginning of the Golden Age, he noticed that Argento, his closest companion, was behaving oddly. Hazelmere sensed that something was deeply wrong with the Spirit Tree and claimed he could feel a coldness in the air. After numerous failed attempts to coax the Spirit Tree out of his waking coma, Hazelmere concluded that Argento was the victim of some sort of attack. He suspected that illusionary magic had been used to hide something, so he sought help from fellow advisor Oaknock, who had built a machine that could dispel gnomish magicks. After activating the machine in a nearby cave, it was revealed that Argento had been hit with a powerful magical attack, nearly splitting him in two and slaying him instantly. His death was covered up by a mage, and Hazelmere suspected Glouphrie, whom he had never trusted. Glouphrie was banished from the Gnome Empire, but Hazelmere was plunged into a deep depression that affected him for the rest of his life.
Years after Argento's death, Hazelmere became reclusive and made efforts to stay out of the public eye. He continued to play a key role in leading the Gnome Empire, but his recovery was never complete. During the early Fifth Age, the Golden Age of the Gnomes began to diminish, and the Tree Gnome Village and Stronghold grew increasingly separated due to the growth of Kandarin. King Healthorg had aged and his mental ability had deteriorated, leaving Hazelmere, now old by gnomish standards, to manage much of the kingdom behind the scenes.
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Stone of Jas
The Stone of Jas is a powerful ancient artefact that is sought and fought over by the gods in the game RuneScape. It is synonymous with the "Fist of Guthix" and the "Eye of Saradomin". The stone is said to boost players' stats to 255, the maximum possible value of an unsigned byte.
The stone has a rich history and lore within the game. After 4,000 years of war, Zamorak took the stone from Saradomin, using its power to tear apart the continent of Forinthry and create a wasteland known as the Wilderness. This disturbance caused Guthix to wake from his slumber and put an end to the God Wars, banishing all gods from Gielinor and putting the Edicts of Guthix in place. Guthix then tasked the Crux Eqal with protecting the stone, leaving the Guardian Fiara at the cave where Saradomin had kept it.
The stone was later sought by Movario, who believed it was located in the chasm below the Tears of Guthix cavern. The player volunteers to go down to the chasm and explore, discovering the stone and receiving a boost to their combat stats. However, Lucien and Movario appear and take the stone, killing many of the player's friends in the process.
The Stone of Jas is also connected to the Dragonkin, who were enslaved by Jas to defend it after Kerapac attempted to kill the Elder Gods. The Dragonkin have a connection to the stone, knowing everyone who has touched it. This includes Zorgoth, who recognises Bob (a cat) as the reincarnation of Robert.
The discovery of the Stone of Jas is considered a thrilling moment in the game, with one player commenting that they never felt more powerful thematically than when their stats were boosted by the stone. The stone's power and that of Jas are said to transcend time, with residual effects experienced by the player character at the Temple of the Eye.
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Lucien's spies
To counter Lucien's spies, players must be vigilant and discreet. They are advised to watch their surroundings and take precautions when discussing sensitive information. It is crucial to be cautious when travelling to Karamja, as Lucien's spies may be tracking their movements. Additionally, players should be prepared for potential confrontations with these spies, ensuring they have the necessary equipment and abilities to defend themselves or escape if needed.
Thaerisk Cemphier plays a crucial role in guiding players through the dangers posed by Lucien's spies. He provides insights into Lucien's growing power and advises on the next steps to take. Players must follow his instructions and be ready to adapt their strategies as they progress through the quest, staying one step ahead of Lucien's spies.
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Guardians of Armadyl
The Guardians of Armadyl are NPCs encountered during the quest "While Guthix Sleeps". Players first encounter them during an attack at McGrubor's Wood by Lucien's mercenaries, where the player assists in killing them. The Guardians of Armadyl are devoted followers of Armadyl, and are among the very few known human followers of Armadyl. They are tasked with protecting the legendary Staff of Armadyl.
During the quest, players can choose to side with the Zamorakians and Saradominists who wish to kill Guthix, the Zarosians who wish to awaken him, or the Guthixians who will try to protect him. If players wish to claim the Staff of Armadyl for Lucien, they must defeat all the Guardians in the room. Players can also talk to or kill a guardian to obtain an Armadyl pendant if they lose theirs.
The Guardians of Armadyl appear again in a larger group after Lucien summons two tormented demons. They teleport in to assist the player in fighting the demons, and the player's stats are boosted to 255 during the conversation, making the demons easy to defeat. The Guardians of Armadyl are capable of defeating the tormented demons without the player's assistance, but this can take upwards of 10 minutes.
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