
In Kingdom Hearts Birth by Sleep, items play a less vital role compared to previous Kingdom Hearts games. Potions and Ethers are now considered Item Commands, a division of Attack Commands. These items are essential for progressing through the game, but they don't necessarily serve a direct function in battles. Players can also collect Key Items, which are added to the player's inventory as the story unfolds. Additionally, players can Meld new abilities and increase their health bar by using Soothing Crystals. The game also features mini-games, such as the Command Board, which becomes available after completing the first world and provides an engaging way to enhance your characters and earn numerous Commands.
| Characteristics | Values |
|---|---|
| Role of items | Less vital than in previous installments of the series |
| Types of items | Key Items, Other Items, and Item Commands |
| Key Items | Collectible items that are added to your inventory as the story progresses |
| Other Items | Items that can be collected throughout the game but don't serve a direct battle function |
| Item Commands | Items like potions and ethers that are used in attacks |
| Ability types | Active and passive |
| Active abilities | Handled through Command systems like Deck Commands and Finish Commands |
| Passive abilities | Treated as in previous games, as a set of abilities that can be turned on or off at the player's will |
| Ability activation | Does not require AP rationing; instead, abilities are attached to Deck Commands created through the Command Meld process |
| Command Meld process | Each Command recipe has a set of abilities that can be attached, with the specific ability depending on the Crystal applied to the ingredients |
| Ability attachment | Once an ability is attached to a Command, it can be equipped by adding the Command to the Command Deck |
| Health bar increase | Only possible through Melding with HP modifiers (Soothing Crystals) or defeating bosses |
| Mini-games | Provide a means to enhance characters and gain rewards, such as Commands |
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What You'll Learn

Using potions and healing
To use potions and healing in Kingdom Hearts: Birth by Sleep, you must first equip them in your Command Deck. You can equip a Potion or Cure by going to your Battle Commands in the Command Deck. Once equipped, you can use them during battles to restore your health.
It is important to note that potions are consumable items, so you will need to replenish your stock by purchasing more or finding them as drops from enemies or in chests throughout the game world. Make sure to equip them in your Command Deck after acquiring them to be able to use them effectively during battles.
Additionally, you can also use Cure magic for healing purposes. Like potions, you must first equip Cure in your Battle Commands. This will allow you to cast healing spells during battles, restoring your health or the health of your allies.
By effectively utilising both potions and Cure magic, you can ensure that your characters maintain their health and have a higher chance of surviving more challenging encounters in the game. Managing your resources and using them efficiently is crucial for success in Kingdom Hearts: Birth by Sleep.
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Increasing your health bar
In Kingdom Hearts: Birth by Sleep, there are two ways to increase your health bar:
Melding with HP modifiers (Soothing Crystals)
When you are Melding new abilities, remember to attach crystals to them. Soothing Crystals are HP modifiers that can increase your health bar.
Defeating bosses
Defeating bosses is another way to increase your health bar. Each character and enemy has a set number of Hit Points or Health Points (HP) that must be depleted before they are defeated. The amount of HP taken away with each hit depends on the attacker's strength and the target's defence. A higher defence results in fewer points being taken away, while higher strength results in more points being depleted.
You can restore your HP by using HP orbs, Potions, Hi-Potions, Mega-Potions, Elixirs, Megalixirs, and Cure Magic.
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Defeating bosses
Firstly, ensure your character is well-prepared and levelled up. It is recommended to max out your character's HP and level beyond 45, preferably close to 99. Additionally, have a good stash of Potions/Hi-Potions and the Once More and Second Chance abilities.
For the boss fight against Vanitas, you'll need to wait until the platform you're standing on is broken, taking the battle to zero gravity. Only then can you strike Vanitas with the final command of Last Word, the combo finisher. When playing as Aqua, it is advised to have three sets of Potions and four sets of Fabracadabras equipped. Once three-quarters of Vanitas Remnant's HP is depleted, start using Fabracadabras to gain early access to the Spellweaver Command Style, which grants invulnerability and has great range.
The Mimic Master is another challenging boss. Before facing it, ensure your character is at a high level and has the strongest abilities equipped. This boss uses damaging flame attacks and can copy your character's appearance and abilities, so be prepared for a tough fight. Use aerial movement to avoid laser beam attacks, and destroy the book pages it scatters to revert the Mimic Master to its true form.
The secret bosses in Kingdom Hearts: Birth by Sleep are particularly challenging. For example, No Heart has two phases: in the first phase, you fight a projection of himself, and only in the second phase does he face you directly. Dark Hide is another secret boss who hits hard and moves incredibly fast, so bring your strongest abilities and avoid getting greedy with your attacks.
Lastly, in the Final Mix versions, certain boss fights are slightly easier. For example, you can now escape the Collision Magnet attack by Air Sliding, avoiding lethal combos. Utilise Thunder Surge to lead into the powerful Rhythm Mixer Command Style.
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Playing mini-games
Mini-games are a great way to enhance your characters in Kingdom Hearts: Birth by Sleep. One of the first side events you'll encounter is the Command Board, which becomes available after you've completed the first world. The Command Board is a mini-game accessible through Save Points and the World Menu. Players first decide on the GP Goal, which is the number of points you need to win the game. When accessed through Save Points or the World Menu, players compete against computer opponents, but if played in the Mirage Arena, players can challenge up to two friends.
Another mini-game is Rumble Racing, which is available by talking to Chip and Dale at the Racetrack in Disney Town. The aim is to win the race, and you can use speed, strategy, and whatever means necessary to come out on top. The basic controls are simple: use the X Button to speed up, the Square Button to slow down, the Circle Button to attack other players, and the Triangle Button to defend against attacks. There are four tracks to choose from, each with its own prizes and requirements for earning them.
Dessert Paradise is another mini-game where you must aim with the controller/analog stick and press buttons to the beat of the music to serve ice cream to ducks. You get points for accuracy, your highest combo, and the height of the cones at the end of the game. High scores will unlock different songs, while near-perfect scores will net you prizes, mainly items and crystals.
While these mini-games are a fun diversion, they also provide an effective way to level up your character and gain new abilities and commands.
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Using the Command Deck
The Command Deck in Kingdom Hearts: Birth by Sleep is an important feature to understand and master. Firstly, it's important to note that all abilities in the game are passive, and are sorted by the type of support they offer. There are three main types of abilities: Prize Abilities, Status Abilities, and Support Abilities. Prize Abilities are produced by Abounding and Hungry Crystals, and they increase the number of prizes dropped by defeated enemies, making them easier to collect. Status Abilities, on the other hand, are produced by various crystals, including Fleeting, Pulsing, Shimmering, or Soothing Crystals, and they enhance the power and effectiveness of your character's offensive and defensive capabilities. Lastly, Support Abilities, generated by Abounding, Pulsing, Soothing, or Wellspring Crystals, offer a range of benefits that don't fall into the previous two categories.
To make the most of your Command Deck, you should understand the Melding process. Melding is how you'll gain access to many abilities and enhancements. When Melding new abilities, remember to affix crystals to them, as this is crucial for customisation and improvement. For example, to increase your health bar, you must Meld with HP modifiers, specifically Soothing Crystals. Additionally, pay attention to the Command Board, which becomes available after completing the first world. It's a "game within a game" that offers an enjoyable break from the main action and rewards you with numerous Commands.
Another aspect to consider is the distinction between active and passive abilities. Active abilities are managed through various Command systems, such as Deck Commands, Finish Commands, Dimension Links, and Command Styles. Passive abilities, on the other hand, are handled as they were in previous games, with the player having the option to turn them on or off at will. When it comes to attaching abilities to your Command Deck, the process involves creating Deck Commands through the Command Meld process. Each Command recipe has a set of abilities that can be attached, and the specific ability added depends on the Crystal applied to the ingredients. Once an ability is successfully attached to a Command, you can equip it by adding that Command to your Command Deck.
Lastly, don't forget to explore and experiment with different abilities and Commands. The Mirage Arena, for instance, is an excellent place to level up and engage in unique battles. Additionally, certain abilities, like EXP Chance, can significantly boost your earned experience points, especially when combined with other abilities like Once More and Second Chance. AOE (Area of Effect) attacks, such as Magnera or Meteor, are also useful for taking down multiple enemies simultaneously.
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