
Sleep is a status effect in Monster Hunter World that causes the hunter or monster to become immobile for several seconds. Once the monster is fully asleep, the first hit to wake it up results in multiplied damage. This status effect is built up through attacks, and once the threshold is passed, it activates. Each successive trigger of Sleep requires more buildup than the last, but the effect duration remains the same.
| Characteristics | Values |
|---|---|
| What is sleep? | A status effect in Monster Hunter World (MHW) that renders the hunter or monster immobile for several seconds. |
| How is sleep triggered? | By buildup damage inflicted by attacks. The buildup is modified by a monster's resistance to sleep. Each successive trigger of sleep requires more buildup than the last, but the effect duration remains the same. |
| What happens when a monster falls asleep? | The monster will topple over and remain asleep for about 40 seconds. Once the monster is fully asleep, damage from any single source will be doubled, and the monster will wake up, ending the effect. |
| How can you cure sleep? | By using an energy drink right before the status takes effect. |
| What are some strategies for using sleep effectively? | Setting up traps/barrels and coordinating with teammates to deal massive amounts of damage when the monster is asleep. Placing bombs by the monster while it's sleeping and aiming carefully to hit only the bomb with your first attack to take advantage of the damage multiplier. |
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What You'll Learn

Sleep is a status effect
To induce sleep effectively, you need to take specific actions. Firstly, avoid staying in the same area as the monster, and secondly, wear Ghillie Mantles. Additionally, certain weapons have higher build-up rates, making it easier to put the monster to sleep. Fast weapons, for instance, tend to have better build-up rates. Each subsequent attempt to put the monster to sleep will require more build-up, and the effect will last for approximately 40 seconds.
The Sleep status effect renders the hunter or monster immobile for several seconds. Once the monster is fully asleep, any single source of damage will be doubled, waking the monster up and ending the effect. Each successive trigger of Sleep demands more build-up, but the effect's duration remains constant. It's worth noting that the hunter may stumble and be incapacitated for a few seconds before falling asleep, leaving them vulnerable to increased damage.
While Sleep can be a powerful tool, it requires careful execution. Hasty attacks can instantly wake up the monster, negating the advantage of Sleep. Therefore, it's essential to communicate with your team and ensure everyone is ready to capitalize on the opportunity that Sleep provides.
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Buildup damage
Sleep is a Status Effect in Monster Hunter World (MHW). When a monster is asleep, it is the perfect opportunity to deal massive amounts of damage. Buildup damage is modified by a monster's resistance to sleep. The sleep effect can be triggered by inflicting buildup damage, which causes the monster to topple over and remain asleep for about 40 seconds. The buildup damage required to trigger sleep increases with each successive trigger, but the effect duration remains the same.
The speed at which buildup damage is inflicted depends on the Status Damage value. A higher Status Damage value will result in faster buildup damage. However, applying the same status effect multiple times becomes more difficult as the threshold increases with each application. Additionally, melee weapons only have a one-third chance to apply status buildup, while Bowguns are guaranteed to inflict status damage.
To maximize the damage dealt during the sleep effect, it is important for hunters to coordinate their attacks. Before attacking the sleeping monster, hunters should set up traps and barrels and wait for their allies to arrive and do the same. Once everyone is ready, they should use their strongest attacks to deal massive damage to the monster.
It is worth noting that once the monster is fully asleep, damage from any single source will be doubled and will wake the monster up, ending the sleep effect. Therefore, hunters must carefully time their attacks and coordinate with their allies to take advantage of the sleep effect and deal as much damage as possible.
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Monsters' resistance to sleep
In Monster Hunter World, sleep is a status effect that renders the hunter or monster immobile for several seconds. Buildup damage is modified by a monster's resistance to sleep. Each monster has a different threshold for falling asleep, and the player must inflict enough buildup damage to surpass this threshold. Once asleep, the monster will topple over and remain asleep for about 40 seconds. The first hit to wake the monster up will inflict multiplied damage.
Monster resistance to sleep is a key factor in the sleep status effect. Each monster has a different resistance level, which determines how much buildup damage is required to trigger the sleep effect. Monsters with higher resistance will require more buildup damage before they fall asleep. This can make it challenging to induce sleep on certain monsters, especially those with naturally high resistance or those that have already been put to sleep multiple times.
The player can increase the buildup damage inflicted on monsters by using certain weapons and strategies. Fast weapons, such as ranged weapons, generally have a better buildup rate, making it easier to accumulate the necessary damage to surpass the monster's resistance threshold. Additionally, the player can increase the buildup rate by equipping weapons with a high build-up rate and utilizing specific skills, such as the Free Element skill, which can enhance the sleep effect.
To maximize the effectiveness of the sleep status, players should coordinate their attacks. When a monster falls asleep, it is crucial to refrain from attacking immediately. Instead, players should take the opportunity to set up traps, barrels, and bombs, allowing them to deal massive amounts of damage when the monster wakes up. This coordinated approach ensures that the sleep status has a more significant impact on the battle's outcome.
Additionally, players should be mindful of their surroundings and the actions of their teammates. Kinsects, for example, can accidentally wake up monsters, disrupting the strategy. By communicating and coordinating their actions, players can increase the likelihood of successfully exploiting the monster's sleep status and inflicting maximum damage.
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Sleep-bombing
Bombs can be used in sleep-bombing to add extra damage to your wake-up attack. While bombs themselves do not receive any inherent bonus against sleeping monsters, they can be used to deal additional damage since they are typically not used during combat. With multiple players dropping bombs, the damage output can be significantly increased. However, only one bomb will receive the extra damage, so it is crucial to angle your attacks carefully to maximize the effect.
To optimize your damage, aim to hit the monster first with your highest-damage attack, taking advantage of the double damage bonus, and then detonate the bombs with the same attack. This ensures that both your attack and the bombs benefit from the increased damage. Additionally, consider setting multiple bombs when you don't expect the monster to fall asleep again, as only one sleep-bombing opportunity per sleep period is typically available.
It is worth noting that sleep-bombing becomes less effective in subsequent games due to HP inflation. However, in Monster Hunter World, it can still be a valuable strategy, especially when combined with other damage-dealing abilities and attacks. Proper coordination with your teammates is essential to ensure that traps and bombs are set up before delivering the wake-up attack.
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Curing sleep
Sleep is a status effect in Monster Hunter World that renders the hunter or monster immobile for several seconds. Once the monster is fully asleep, the first hit to wake it up gets multiplied damage. To cure sleep right before the status takes effect, hunters can use an Energy Drink.
To trigger the sleep effect, buildup damage is required. The buildup is modified by a monster's resistance to sleep. When sleep is triggered, the monster will topple over and remain asleep for about 40 seconds. Once the monster is fully asleep, damage from any single source will be doubled, and the monster will wake up, ending the effect. Each successive trigger of sleep requires more buildup than the last, but the effect duration remains the same.
To make the most of the sleep effect, hunters should set up traps or barrels, or wait for their allies to do so, before attacking the monster. This way, hunters can take advantage of the multiplied damage that occurs when the monster is first hit upon waking up. It is important to coordinate with other hunters to ensure that the monster is not accidentally woken up by a stray attack.
Additionally, hunters can use sleep weapons and the "sleep attack" effect at level 3 to induce sleep in monsters. However, some weapons, such as the Kulu Hasta 3, require the Free Element skill in the player's build to apply the sleep effect.
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Frequently asked questions
Sleep is a status effect in the game that renders the hunter or monster immobile for several seconds. Once the monster is fully asleep, the first hit to wake it up gets multiplied damage.
You can put a monster to sleep by building up damage with attacks. Each time the status is triggered, the threshold for the next time increases.
You can wake up a sleeping monster by dealing damage to it. The first hit to wake it up gets bonus damage.
When a monster is sleeping, you should set up traps and barrels with your allies and then load up your strongest attack to deal massive amounts of damage.
You can cure sleep by using an energy drink right before the status takes effect.









































