
Sleeper Simulant is a heavy linear fusion rifle in Destiny 2 that deals Solar damage. It has an ammo capacity of 4 shots and a reserve of 8 more. It has extremely high damage per shot, making it a powerful weapon against bosses and opponents with Solar-based shields. To obtain the Sleeper Simulant, players must complete the Warmind campaign and a series of subsequent missions, eventually leading to the acquisition of the IKELOS Fusion Core. The Sleeper Simulant is a versatile and impressive-looking weapon, making it a desirable choice for players.
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Sleeper Simulant's perks and traits
Sleeper Simulant is an exotic linear fusion rifle introduced in the Warmind expansion of Destiny 2. It is considered one of the best guns in the game, known for its high single-shot damage, range, and accuracy.
The Sleeper Simulant has an intrinsic perk called "Dornröschen", which is the name of a German opera of Sleeping Beauty. Its ornaments, "Hypnopompic" and "Baikonur", refer to the state between sleeping and waking, and to Rasputin's base in the old Cosmodrome, respectively. The name "Sleeper Simulant" may refer to "mimicking sleep" or "replacing sleep".
The gun can be upgraded with various perks, and is capable of rolling with random perks when it drops. The perks available depend on the specific roll, with some being fixed, "curated" rolls from Bungie. The Sleeper Simulant does not have any exotic perks, and its bounced shot damage is very low, which some players consider detrimental.
The Sleeper Simulant is highly versatile and can be used at all ranges, breaking shields and scoring headshots regardless of obstacles. It is particularly effective against bosses, as it can burst them down, and can also be used to take out enemies at a distance.
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How to unlock Sleeper Simulant
To unlock Sleeper Simulant in Destiny, you will need to complete a series of quests and missions. Here is a step-by-step guide to help you unlock the Sleeper Simulant:
Firstly, complete the Warmind campaign, which consists of five missions. After completing the campaign, visit Ana Bray, who will give you two new missions: Legacy Code and A Piece of the Past. These missions are straightforward and will reward you with the IKELOS_HC_V1.0.1 hand cannon, which is part of a set that includes a sniper rifle, SMG, and shotgun.
Next, you will need to collect four Golden Age Relics or legendary Dark Age fusion rifle relics, which can randomly drop from Major and Ultra enemies in any event in the Cosmodrome, Moon, Venus, and Mars areas. Once you have the relics, turn them in to the Gunsmith in the Tower, who will give you a new mission called The First Firewall. This mission requires you to enter Rasputin's bunker, defeat all Taken enemies, and defeat the Taken Knight boss to obtain the Curious Transceiver item.
After obtaining the Curious Transceiver, your next step is to defend three different Warsats in the Cosmodrome, Moon, and Mars public events to acquire the Plasma Confinement Control Modules. Once you have completed the requirements, go into your inventory, inspect the IKELOS Fusion Core item, and complete each node. Return to the Tower and turn in the IKELOS Fusion Core to the Gunsmith. After the daily reset, the Gunsmith will give you the final part of the quest, a level 42 version of the Fallen Saber Strike. Complete this quest to earn the Sleeper Simulant frame.
Now, you will need to complete five Strikes and three waves of Escalation Protocol (three separate instances of the first wave are sufficient). You will also need to unlock 15 Sleeper Nodes, which are floating black octahedra scattered around Hellas Basin or Mars. Each Sleeper Node requires four Resonate Stems, so you will need a total of 60 Resonate Stems to unlock all 15 Nodes.
Finally, complete the Will of the Thousands strike at a power level of 360, with an IKELOS gun equipped. This strike is similar to the final story mission of Warmind, and it will reward you with the Sleeper Simulant at your current Light Level.
The Sleeper Simulant is a powerful exotic linear fusion rifle that deals Solar damage and has unique perks such as over-penetrating enemies and refracting off hard surfaces. It is considered one of the best guns in Destiny, with high single-shot damage and utility in PvP and PvE content.
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Sleeper Simulant's ammo capacity
The Sleeper Simulant is an exotic Heavy-slot Fusion Rifle introduced in The Taken King. The weapon is based on a Dark Age weapon, the DVALIN FORGE Fusion Rifles, but with much more power behind it. The Sleeper Simulant has a very limited ammo capacity of 4 shots and a reserve of 8 more (for a total of 12) but inflicts massive Solar damage on precision hits. Depending on the user's power level, target's power level, and weak point struck, the damage inflicted can be upwards of 3 to 4 times its baseline damage. While its ammo capacity is low, it is still considered an effective weapon.
The ammo capacity of the Sleeper Simulant can be increased through heavy ammo upgrades. Some players have reported a maximum capacity of 9 shots, while others have reported a capacity of 12 shots with the use of heavy ammo synthesis. It is worth noting that the ammo capacity of the Sleeper Simulant is not affected by Fusion Rifle ammo upgrades.
To obtain the Sleeper Simulant in Destiny 2, players must complete a series of quests and missions. This includes collecting four "Golden Age Relics" that randomly drop from Major and Ultra enemies and turning them into Banshee-44. The final stage of the quest requires completing a matchmade 280 Light version of Fallen S.A.B.E.R. to obtain a weapon frame, which is then given to Banshee-44 to receive the Sleeper Simulant.
While the Sleeper Simulant has limited ammo capacity, it is a powerful weapon capable of inflicting massive damage. Its ability to ricochet and over-penetrate enemies makes it a unique and useful tool in certain situations. However, some players have expressed disappointment in its ammo capacity, believing that it should hold more shots to justify its exotic status.
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Sleeper Simulant's damage output
The Sleeper Simulant is an exotic Heavy-slot Fusion Rifle with a limited ammo capacity of 4 shots and 8 in reserve. It inflicts massive Solar damage on precision hits, with damage output being upwards of 3 to 4 times its baseline damage. This damage output depends on the user's power level, the target's power level, and the weak point struck. It is particularly effective against Hive Wizards and Cabal Centurions, as it can easily blast through their shields and most of their health in a single shot.
In Gambit, the Sleeper Simulant is extremely powerful against both Primevals and opposing players, the latter of which will instantly die from one body shot. It is also effective against Cabal Thresher Gunships, which do not have weak spots.
The Sleeper Simulant has been the subject of much discussion among players, with some praising its damage output, ease of use, and suitability for a range of skill levels. It is described as a "7/10 workhorse weapon" and a "solid, dependable choice". However, others feel that it is outclassed by other weapons, particularly in terms of sustained DPS, and that it falls short of being the "best-in-slot" weapon.
In terms of numerical damage output, one player calculated that a critical hit with the Sleeper Simulant dealt 23,745 damage, which was only a 3% increase from the previous season's damage of 23,017. This was due to a bug that caused the Sleeper Simulant to only receive a 3% damage buff instead of the intended 15%. Developers have acknowledged this issue and plan to address it with a future update, which will increase the damage output even further.
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Sleeper Simulant's accuracy
The Sleeper Simulant is an exotic heavy linear fusion rifle in Destiny 2 with an extremely limited ammo capacity of 4 shots and a reserve of 8 more. It has much more range and accuracy compared to a standard Fusion Rifle. It has the pinpoint accuracy of a sniper rifle, which is something most heavy weapons lack. Each beam fired has virtually unlimited range as well as no damage falloff, meaning that the damage inflicted, either at close or long range, will be the same. The Sleeper Simulant can inflict massive Solar damage on precision hits, upwards of 3 to 4 times its baseline damage. It can easily blast through all of the Hive Wizards and Cabal Centurions' shields and most of their health in a single shot. It can even penetrate closed Shriekers.
The Sleeper Simulant's unique perks and traits include Dornröschen, which allows the weapon's laser to overpenetrate enemies and refract off hard surfaces, and Moving Target, which increases movement speed and target acquisition when moving while aiming down sights. It also has the Hip Fire trait, which grants bonus accuracy while firing from the hip.
The Sleeper Simulant is considered an IKELOS weapon, meaning that it can be used to progress its own acquisition quest if transferred to another character. It can be retrieved from one of the following activities/vendors: players need to collect four "Golden Age Relics" that randomly drop from Major and Ultra enemies. These items must be turned into Banshee-44.
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Frequently asked questions
You can get the Sleeper Simulant by completing the Warmind campaign and checking in with Ana Bray. She will give you two new missions: Legacy Code and A Piece of the Past. After completing these missions, you will receive the IKELOS_HC_V1.0.1. The other Ikelos guns can drop from the Escalation Protocol public event.
The Sleeper Simulant has the Exotic perk Dornröschen, which allows the weapon's laser to overpenetrate enemies and refract off hard surfaces. It also has the Moving Target perk, which increases movement speed and target acquisition when moving while aiming down sights.
The Sleeper Simulant is a linear fusion rifle that deals extremely high Solar damage on precision hits. It has a long range and high accuracy, making it effective against powerful opponents with Solar-based shields, such as Hive Wizards and Cabal Centurions. It is also useful in Gambit mode against Primevals and opposing players.









































