
Kingdom Hearts Birth by Sleep is an action role-playing game with hack-and-slash elements, developed and published by Square Enix in collaboration with Disney Interactive Studios. It is the sixth instalment in the Kingdom Hearts series and serves as a prequel to the original game, exploring the origins of the series' hero and villain, Sora and Xehanort. The game was released for the PlayStation Portable (PSP) in 2010, with a Japan-exclusive reissue of the Final Mix version released in 2011. Birth by Sleep introduces a new gameplay mechanic called the Command System, which allows players to customise a deck of techniques and abilities. The game received generally positive reviews, with critics praising its gameplay, graphics, music, and storyline.
| Characteristics | Values |
|---|---|
| Game Type | Action role-playing game with hack and slash elements |
| Development | Directed by Tetsuya Nomura and co-directed by Tai Yasue |
| Developer | Square Enix's fifth Product Development Division, based in Osaka |
| Graphics Engine | Same as Crisis Core: Final Fantasy VII |
| Gameplay | Introduces the Command System, allowing players to customize a Command Deck with techniques and abilities |
| Platforms | PlayStation Portable (PSP) |
| Release Date | 9 January 2010 (Japan), 7 September 2010 (North America), 10 September 2010 (Europe) |
| Game Premise | Origins of the series' hero and villain, Sora and Xehanort, and how they came to wield the Keyblade |
| Main Theme Song | "Simple and Clean" by Hikaru Utada |
| Game Scenarios | Three separate scenarios, each surrounding one of the three main characters: Terra, Ventus, and Aqua |
| Game Length | 25.5 hours for main objectives, 96.5 hours for 100% completion |
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What You'll Learn
- Kingdom Hearts Birth by Sleep is a video game developed by Square Enix
- It was released in 2010 for the PlayStation Portable (PSP)
- The game is divided into three scenarios, each surrounding one of the three main characters: Terra, Ventus, and Aqua
- The Command System is a gameplay aspect that allows players to customise a Command Deck with techniques and abilities
- The game received positive reviews for its gameplay, graphics, music, and storyline

Kingdom Hearts Birth by Sleep is a video game developed by Square Enix
The game is a prequel set ten years before the events of the first Kingdom Hearts game. Players progress through various worlds based on locales from Disney animated features, such as Dwarf Woodlands (Snow White and the Seven Dwarfs), Enchanted Dominion (Sleeping Beauty), Castle of Dreams (Cinderella), and Neverland (Peter Pan). The game also features new worlds created specifically for the series by Square Enix, including the Land of Departure and Radiant Garden.
Kingdom Hearts Birth by Sleep introduces a new gameplay aspect to the series called the Command System, which allows players to customize a Command Deck with techniques and abilities that they can perform at will. Performing ordinary attacks and commands fills a gauge, and when certain requirements are met and the gauge is full, the player's basic attack is enhanced with powerful combos. The game does not utilize Magic Points (MP) for spells or magic casting but instead uses a system called Focus, displayed by an orange gauge on the interface.
Development of Kingdom Hearts Birth by Sleep began in June 2005 and was originally intended for the PlayStation 2 with Sora as the protagonist. However, the platform was changed to the PlayStation Portable to take advantage of its functions, such as cooperative and competitive multiplayer gameplay. The game was directed by Tetsuya Nomura and co-directed by Tai Yasue, with Nomura referring to the game as "Episode 0" due to its position as the first part of the Kingdom Hearts storyline.
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It was released in 2010 for the PlayStation Portable (PSP)
Kingdom Hearts: Birth by Sleep is a 2010 video game developed and published by Square Enix and Disney Interactive Studios for the PlayStation Portable (PSP). It is the sixth instalment in the Kingdom Hearts series and serves as a prequel to the original Kingdom Hearts game, exploring the origins of the series' hero and villain, Sora and Xehanort. The game was released in Japan on January 9, 2010, followed by releases in North America and Europe in September 2010.
The development of Kingdom Hearts: Birth by Sleep began in June 2005 and was originally planned for the PlayStation 2 with Sora as the protagonist. However, the development team changed the platform to the PSP to take advantage of its functions, such as cooperative and competitive multiplayer gameplay. The game was directed by Tetsuya Nomura, who also created the title "Birth by Sleep" as he wanted a phrase with "by" and an English title like previous games in the series.
The game introduces a new gameplay aspect to the series called the Command System, which allows players to customise a Command Deck with techniques and abilities that they can perform at will. Ordinary attacks and Commands fill a gauge, and when certain requirements are met and the gauge is full, the player's basic attack is upgraded to more powerful attacks. The game also features an overhauled battle system that does not utilise Magic Points (MP) for spells or magic casting but instead uses a system called Focus.
Kingdom Hearts: Birth by Sleep received generally positive reviews from critics, who praised its gameplay, graphics, music, and storyline. The English voice casting also received positive comments, with GameTrailers stating that it "features one of the few good English dubs in recent memory". The game sold 1.27 million copies worldwide as of November 2010 and was listed as one of the best PlayStation Portable titles by GamesRadar and IGN.
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The game is divided into three scenarios, each surrounding one of the three main characters: Terra, Ventus, and Aqua
The game's premise is to explore the origins of the series' hero and villain, Sora and Xehanort, and delve into the mysteries of Xehanort's past and forgotten memories. It also explores how Sora and Riku came to wield the Keyblade. The game serves as a prequel to the Kingdom Hearts series and is considered "Episode 0" by the director, Tetsuya Nomura.
Birth by Sleep was developed by Square Enix 's fifth Product Development Division, the same team behind Kingdom Hearts Re:Chain of Memories. It was directed by Tetsuya Nomura and co-directed by Tai Yasue. The game utilizes an overhauled battle system, introducing a new gameplay aspect to the series called the Command System. This system allows players to customize a Command Deck with techniques and abilities that they can perform at will, known as Deck Commands.
The game was initially planned for the PlayStation 2, but the platform was changed to the PlayStation Portable (PSP) to take advantage of its functions, such as cooperative and competitive multiplayer gameplay. It was released in Japan on January 9, 2010, in North America on September 7, 2010, and in Europe on September 10, 2010. The game received positive reviews for its gameplay, graphics, music, and storyline, and sold 1.27 million copies worldwide as of November 2010.
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The Command System is a gameplay aspect that allows players to customise a Command Deck with techniques and abilities
The Command System is introduced in the action role-playing game Kingdom Hearts Birth by Sleep, developed and published by Square Enix in collaboration with Disney Interactive Studios. The game serves as the sixth instalment in the Kingdom Hearts series and was released for the PlayStation Portable (PSP) in 2010 in Japan, North America, and Europe. An international version of the game, titled Kingdom Hearts Birth by Sleep Final Mix, was released in Japan in 2011, featuring changes made in the non-Japanese versions.
The game's premise explores the origins of the series' hero and villain, Sora and Xehanort, delving into Xehanort's past and forgotten memories, as well as how Sora and Riku obtained the Keyblade. The game received positive reviews for its gameplay, graphics, music, and storyline, but criticism for its level design and characters.
The Command System in Kingdom Hearts Birth by Sleep offers players a unique way to customise their combat experience by choosing techniques and abilities for their Command Deck. This adds a layer of strategy and personalisation to the gameplay, allowing players to create combos and adapt their playstyle to their preferences and the situation at hand.
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The game received positive reviews for its gameplay, graphics, music, and storyline
Kingdom Hearts Birth by Sleep is an action role-playing game with hack-and-slash elements, developed and published by Square Enix in collaboration with Disney Interactive Studios for the PlayStation Portable. It is the sixth instalment in the Kingdom Hearts series and serves as a prequel to the original game, exploring the origins of the series' hero and villain, Sora and Xehanort.
In terms of graphics, Birth by Sleep was praised for its visual quality, especially considering its original place as a portable game. Some reviewers even claimed that it looked better than Kingdom Hearts II at times. The game's soundtrack also received high praise, with each world featuring unique themes, including a version of "Bibbidi-Bobbidi-Boo" in the Cinderella world.
The storyline of Birth by Sleep was also well-received, with critics appreciating how the story is told from three different perspectives, providing different points of view and expanding the game's playtime. The three playable characters, Aqua, Terra, and Ventus, each have their own unique stories and sections to explore, and critics praised the design of boss battles, calling them "lively and exciting".
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Frequently asked questions
It is a 2010 video game developed and published by Square Enix and Disney Interactive Studios for the PlayStation Portable (PSP). It is the sixth installment in the Kingdom Hearts series and serves as a prequel to the original game.
Birth by Sleep is an action role-playing game with hack-and-slash elements. It introduces a new gameplay aspect to the series called the Command System, which allows players to customise a Command Deck with techniques and abilities.
The game explores the origins of the series' hero and villain, Sora and Xehanort, and delves into the mysteries of Xehanort's past and forgotten memories. It also explains how Sora and Riku came to wield the Keyblade.
Kingdom Hearts: Birth by Sleep was directed by Tetsuya Nomura and co-directed by Tai Yasue.
Focusing only on the main objectives, the game takes around 25 and a half hours to complete. To obtain 100% completion, it is estimated to take around 96 and a half hours.




































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