The Sleeper's Warning: Don't Disturb The Peace

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I'm sorry, I don't understand your request. Could you please clarify what you mean by 'don't wake the sleeper'?

Characteristics Values
The Sleeper is asleep Must remain so
The Sleeper might have a name and/or proper title Referred to as "The Sleeper" or "The Dreamer"
Reasons for The Sleeper to remain asleep The Sleeper is dangerous and will cause havoc if woken up
The Sleeper is doing something very important in their dreams
Waking up would be traumatic
If The Sleeper wakes up, a Dream Apocalypse might occur

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The Sleeper is dangerous and will wreak havoc if woken up

The Sleeper is a powerful entity that must remain asleep at all costs. Waking the Sleeper would be a grave mistake, as it will wreak havoc and cause untold destruction if disturbed.

The Sleeper is often protected by powerful guardians, who will stop at nothing to keep the Sleeper from being disturbed. The Sleeper is dangerous, and its awakening could bring about a Dream Apocalypse, even in the real world if the Sleeper is a Reality Warper.

In some cases, the Sleeper is a force of good, defending the world from evil in its dreams. However, if the Sleeper is awoken, its protective influence will be lost, and the world will be left vulnerable.

In other cases, the Sleeper is an ancient evil, sealed away and restrained in its slumber. Disturbing the Sleeper's rest will release this malevolent force upon the world, bringing about death and destruction.

The Sleeper's awakening could also have unintended consequences, as the Sleeper may be dreaming the world into existence. If the Sleeper is awoken, reality itself may be shattered, and a new, nightmarish world could be created in its place.

Therefore, it is imperative that the Sleeper is not disturbed. The consequences of waking the Sleeper are too terrible to contemplate, and all efforts must be made to ensure its slumber continues uninterrupted.

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The Sleeper is doing something important in their dreams

The Sleeper is doing something very important in their dreams. They could be protecting something, defending the world from something, or even dreaming a world into existence.

In one example, the world as we know it is controlled by a Chtulhu-like monster's dreams. In a Donald Duck comic, Donald and his nephews have to stop the villain from waking up the monster, as its dreams control the world.

In another instance, the fantasy adventure heroine Zethari is hired to protect a temple from a villain who is trying to end the world by waking up a man who is eternally asleep and dreaming up the universe.

In the video game Super Mario 64, you must walk slowly around sleeping Piranha Plant enemies; otherwise, they will wake and attack you.

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The Sleeper is experiencing a nightmare

The Sleeper is having a nightmare, but it is unclear what the dream entails. It could be a personal, traumatic experience, or it could be something that affects the wider world. The Sleeper's dream may be keeping the world in existence, and waking them could cause a Dream Apocalypse.

The Sleeper's nightmare could be causing them distress, but it may be better to leave them be. Waking them could be traumatic, and they may lash out in anger or violence. The Sleeper may be dangerous, and waking them could cause havoc.

The Sleeper's nightmare may be a premonition or a vision of the future. Waking them may cause this vision to become a reality. The Sleeper's dream could be protecting something or someone, and waking them would remove this protection.

The Sleeper's nightmare is a mysterious and potentially dangerous occurrence. It is important to consider the consequences of waking them and to proceed with caution.

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The Sleeper is an infant

In this scenario, the Sleeper is an infant who requires care and attention. Waking them may alert others to their presence, which could be detrimental to the protagonist's mission or goals. The Sleeper's cries could also attract unwanted attention, endangering those involved or forcing them to change their plans.

The Sleeper, being an infant, is vulnerable and dependent on caregivers. Waking them up could put them in danger, especially if the protagonist or others are unable to provide the necessary care or if the environment is unsafe.

The protagonist may be trying to protect the Sleeper from potential threats or dangers in the vicinity. By keeping the Sleeper asleep, they can avoid drawing attention to them and reduce the risk of exposure to harmful elements.

The protagonist may also be trying to prevent the Sleeper from witnessing or experiencing traumatic events occurring nearby. Keeping the Sleeper asleep ensures they remain unaware of the situation and are shielded from potential psychological harm.

In conclusion, the Sleeper being an infant adds an element of vulnerability and unpredictability to the scenario. The protagonist must carefully navigate their actions to avoid waking the Sleeper, ensuring their safety and well-being while also accomplishing their objectives.

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The Sleeper is the Big Bad

The Sleeper is a powerful entity that must be kept asleep at all costs. Waking The Sleeper would be a terrible idea, and there may even be guardians in place to prevent this from happening.

The Sleeper is often referred to by this title, rather than their name, and there are several reasons why The Sleeper must remain asleep.

Firstly, The Sleeper is dangerous and will wreak havoc if they wake up. This is a classic case of "Sealed Evil in a Can", but with a pillow instead of a canister. The Sleeper may also be doing something very important in their dreams, such as protecting or defending the world, or even dreaming a world into existence. Waking them would interrupt this important work.

Additionally, waking The Sleeper could be traumatic for them, especially if they are a sleepwalker. If The Sleeper does wake up, a Dream Apocalypse may occur, especially if they are a Reality Warper with the power to affect the real world with their dreams.

In some cases, The Sleeper is the Big Bad, or one of their henchmen, and has captured the hero or their friends. The protagonists must then try to free themselves without waking The Sleeper.

Examples of this trope include:

  • The Kisin in Soul Eater, who is sealed in a prison below Shibushen. Medusa's minions wake him up.
  • A chapter of Dragon Ball Insanity School, in which Goku is sleeping, and the other characters try to take something from him without waking him. When he does wake, he blasts them all away with a Kamehameha.
  • A Donald Duck comic, in which Donald and his nephews must stop a villain from waking a Cthulhu-like monster, as the world is controlled by its dreams.
  • The Legend of Zelda: Link's Awakening, in which Link must wake the Wind Fish, who is dreaming the entire island that the game takes place on.

Frequently asked questions

The Sleeper is dangerous and will wreak havoc if woken up. The Sleeper is also doing something important in their dreams, such as protecting or defending the world, or even dreaming a world into existence.

In the video game Super Mario 64, players must walk slowly around sleeping Piranha Plant enemies, otherwise, they will wake and attack. In the board game Don't Wake Daddy, the objective is to sneak around the house for a midnight snack without waking Daddy.

The Sleeper is often referred to as "The Sleeper" or "The Dreamer", but they may also have a name or proper title.

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