Jigglypuff's Sleep Power: Does It Work Mid-Air?

does jigglypuff sleep work in the air

Jigglypuff's Down Special move, Rest, is a unique ability that has sparked much discussion among gamers. In the Super Smash Bros. series, Jigglypuff turns towards the screen and falls asleep, dealing significant damage to any opponent within close range. This move has been a point of interest for players, who have questioned whether Jigglypuff can cause opponents to fall asleep in mid-air. The ability has variations, such as Leaping Rest, which launches Jigglypuff upwards while sleeping, and Wakie Wakie, which creates a fiery explosion upon waking up. The effectiveness of these moves and their aerial applications have been debated, with some suggesting adjustments to make them more viable.

Characteristics Values
Jigglypuff's sleep move Rest
Jigglypuff's sleep move in Japanese ねむる (Nemuru) or Sleep
Jigglypuff's sleep move type Psychic-type status (non-damaging) move
Jigglypuff's sleep move in Pokémon Red Restores HP and heals status ailments
Jigglypuff's sleep move in Super Smash Bros. Deals damage with powerful knockback
Jigglypuff's sleep move in Melee Causes a flame effect
Jigglypuff's sleep move in Brawl Deals less damage and knockback, only vertical knockback, and produces a flower effect
Jigglypuff's sleep move in Super Smash Bros. for 3DS/Wii U Jigglypuff vocalizes once
Jigglypuff's sleep move in Super Smash Bros. Ultimate Can be comboed with up air
Jigglypuff's sleep move in Super Smash Bros. on ledge Can be used as a punish

shunsleep

Jigglypuff's 'Rest' move

Jigglypuff's Rest move is a fascinating aspect of its moveset, with interesting variations across different games. In the Pokémon games, Rest is a non-damaging Psychic-type move that puts Jigglypuff to sleep for two turns, allowing it to recover all its HP and heal any status ailments. However, this leaves it vulnerable to attacks or setups from opponents.

In the Super Smash Bros. series, Jigglypuff's Rest move takes on a different form. Before falling asleep, Jigglypuff turns towards the screen or camera, and any opponent in contact with it is instantly hit with a powerful attack. This attack is known for its extreme knockback, instant startup lag, small range, and long vulnerability period for Jigglypuff. The move also grants Jigglypuff intangibility or invincibility frames for a brief period, making it a risky but potentially powerful move.

The Rest move can be combined with other attacks in Super Smash Bros., such as Up Throw, Pound, and Up Tilt, to create combos. It is infamous for its high damage output and unique properties. One variation of the move, Leaping Rest, launches Jigglypuff upwards while it falls asleep, providing a different set of options for players.

Jigglypuff's Rest move has been a topic of discussion among players, with some speculating about the lore behind its ability to damage opponents simply by sleeping. While there is no canonical basis for this move in the Pokémon series, it has become an iconic part of Jigglypuff's moveset in Super Smash Bros., loved by some and considered annoying by others.

shunsleep

Jigglypuff's down special move

The move is infamous for its high knockback, instant startup lag, small range, and long vulnerability period. If an opponent is in contact with Jigglypuff before it falls asleep, they will instantly take damage. In the Super Smash Bros. game, Rest has been described as having several times more knockback and damage than in previous iterations, but with a trade-off in range.

In Super Smash Bros. Brawl, Rest deals less initial damage and knockback, only providing vertical knockback. Additionally, it produces a flower effect instead of the fiery effect seen in Melee. Leaping Rest is a variation of the move, where Jigglypuff launches upwards while falling asleep. This version has less knockback but can be comboed more easily and has kill confirms out of up tilt and up air.

In the Pokémon games, Rest is a non-damaging Psychic-type move that puts the user to sleep for two turns, allowing them to recover all their HP and heal any status ailments. This is in contrast to its depiction in Super Smash Bros., where it deals damage instead of healing.

Jigglypuff's Rest move can be comboed into through various attacks, such as Up Throw, Pound, and Up Tilt. It also has a custom variation called Wakie Wakie, where Jigglypuff creates a small vortex around itself when it sleeps, repelling enemies. After a second, Jigglypuff wakes up with a fiery explosion, damaging any opponents within range.

shunsleep

Jigglypuff's ability to hurt opponents by sleeping

The move "Rest" varies across different Super Smash Bros. games. In the original Super Smash Bros., Rest has extremely high killing power, while in Super Smash Bros. Brawl, it deals less initial damage and knockback, only giving vertical knockback, and producing a flower effect instead of a flame. In Super Smash Bros. for Nintendo 3DS and Wii U, Rest can be used as a combo with other moves, such as up-air and down-air attacks, to increase its effectiveness.

In the main series Pokémon games, Rest is a non-damaging move that heals the user instead of hurting opponents. It is a Psychic-type move that puts Jigglypuff to sleep for a few turns, allowing it to recover all its HP and remove any status ailments. This is in stark contrast to its depiction in Super Smash Bros., where it deals damage and has a powerful knockback effect if used close to a foe.

Some players have speculated about the lore behind Jigglypuff's ability to hurt opponents by sleeping. One theory suggests that Jigglypuff becomes denser when it sleeps, making it heavier and thus more damaging to opponents. Another idea is that Jigglypuff's sleeping move is a result of a technical limitation in the game engine, where a healing move was challenging to implement, so it was turned into a high-damage move with a long vulnerability period instead.

Overall, Jigglypuff's ability to hurt opponents by sleeping is a unique and powerful move in the Super Smash Bros. series, although it leaves Jigglypuff vulnerable to counterattacks. The move has different effects and variations across the various Super Smash Bros. games and differs significantly from its non-damaging healing effect in the main series Pokémon games.

shunsleep

Jigglypuff's sleep move in Super Smash Bros

In Super Smash Bros. Melee, Rest has no startup lag, very high killing power, and inflicts a flame effect. It is similar to the original Super Smash Bros. version but with even higher damage and knockback. In Super Smash Bros. Brawl, Rest deals less initial damage and knockback, only providing vertical knockback. It also produces a flower effect instead of the flame effect seen in Melee, making it a less powerful move.

In Super Smash Bros. for Nintendo 3DS and Wii U, Jigglypuff's Rest move can be used in midair. If Jigglypuff is asleep in midair, its eyes will briefly "blink" open when it lands. Additionally, Jigglypuff has a custom move called Leaping Rest, where it launches upwards while falling asleep. This move has less knockback than the standard Rest but has a striking hitbox while jumping that can be comboed more easily. It also sleeps for 50% longer than the default Rest move.

The Sleep move in Super Smash Bros. differs from its original function in the Pokémon games. In Pokémon, Rest is a Psychic-type status move that puts the user to sleep for two turns while recovering all HP and healing status ailments. In contrast, the Super Smash Bros. version of Rest deals damage with powerful knockback if used close to a foe, making it the opposite of its healing purpose in Pokémon.

Sleep Sprays: Do They Work and How?

You may want to see also

shunsleep

Jigglypuff's sleep move in Pokémon Red

Jigglypuff is a dual-type Normal/Fairy Pokémon introduced in Generation I. It is a pink Pokémon with a spherical body, pointed ears, large blue eyes, stubby arms, and slightly longer feet. Its body is filled with air, and it can deflate until it is flat. Jigglypuff is mostly found in lush green plains and grassy meadows.

In the Pokémon video games, Jigglypuff has access to a variety of moves, including the infamous "Rest" move. Rest is a Psychic-type move that causes Jigglypuff to fall asleep for three turns, allowing it to recover all lost HP and remove any status problems. This move has been available as a Technical Machine (TM) since Pokémon Red and Blue, and it can be learned through different methods in various Pokémon games, such as breeding or picnics.

The "Rest" move is also present in the Super Smash Bros. games, where it serves as Jigglypuff's Down Special. When Jigglypuff uses Rest, it turns toward the camera and falls asleep for a few seconds. Before falling asleep, any opponent in contact with Jigglypuff is instantly hit. This move is known for its high damage output, lack of startup lag, small range, and long vulnerability period. Jigglypuff gains invincibility frames for approximately the time it takes to close its eyes.

The effects of the Rest move vary across different Super Smash Bros. games. For example, in Super Smash Bros. Brawl, Jigglypuff's Rest deals less initial damage and knockback, only provides vertical knockback, and produces a flower instead of the fiery effect seen in Super Smash Bros. Melee. Additionally, Jigglypuff's eyes will "blink" open for a split second when it lands if it uses Rest in midair.

Jigglypuff's ability to cause drowsiness in its opponents is also reflected in its singing ability. It can adjust the wavelength of its voice to match the brain waves of someone in a deep sleep, ensuring drowsiness in its opponents. Its vocal range exceeds 12 octaves, and its song varies by region.

Frequently asked questions

Jigglypuff's sleep move can be used in the air, but it cannot grab ledges while asleep.

Jigglypuff turns toward the camera and falls asleep for about three seconds. Before falling asleep, any opponent in contact with it is instantly hit.

Jigglypuff gains invincibility frames for approximately the time it takes to close its eyes.

The sleep move leaves Jigglypuff very vulnerable to attacks, especially strong attacks that require charging, like Lucario's Aura Sphere.

No, Jigglypuff cannot wake up faster via button mashing.

Written by
Reviewed by
Share this post
Print
Did this article help you?

Leave a comment