
Sburb is a game from the webcomic Homestuck. It is a sandbox-style game that takes place in the real world, rather than in a virtual space. The game is known as Sgrub to the trolls. In the game, the server player can manipulate the client's environment in real-time, reminiscent of The Sims. The client of the game can roam around freely and complete objectives without needing to interact with a computer. Computers are only necessary for interacting with other players and performing actions like downloading Grist with GristTorrent.
The game is not easy, and it can, and more than likely will, kill at least some of the co-players. It is a game that destroys the world. The end goal of Sburb is to create a new universe, of which the players will be the 'gods'. If the players win, they will also be granted godlike powers depending on their class at the beginning of the game.
Players need to follow the instructions as given to them by the game, without interference. They need to level up, undergo great personal development, mature a little bit, create the perfect frog, and make a new universe.
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What You'll Learn

Sburb is a game from the webcomic Homestuck
Sburb is a sandbox-style game from the webcomic Homestuck that takes place in the real world, rather than a virtual space. The game is known as Sgrub to the trolls. In the game, the server player can manipulate the client's environment in real-time, similar to The Sims. The client of the game does not need to interact with the computer and can freely roam around completing objectives. Computers are only necessary for interacting with other players and performing actions like downloading Grist with GristTorrent.
The server player can build rooms, add on to existing rooms, deploy game objects such as the Totem Lathe, and manipulate objects in the client's environment. However, the server player cannot manipulate objects that directly affect the client player. It is said that the server cannot operate outside of a certain radius of the client. The server's actions are also limited by the client's supply of Build Grist.
Each new client-server connection generates a unique session of the game that is independent of all other sessions, unless a daisy-chain of connections is formed with existing players. The exact number of connections varies depending on the length of the chain, though the minimum number of players for a normal session is two.
The game appears in each universe through mysterious means. In both the troll and human sessions, one or more meteors fell to Earth hundreds of years before the game began, containing frog temples with hieroglyphs that can be deciphered to reveal the code for the game.
The most important item in the Phernalia registry is the Cruxtruder. Opening this provides the player with Cruxite dowels, which can be used to alchemize the player's unique Cruxite artifact, which allows them to enter the Incipisphere. The Cruxtruder also releases a Kernelsprite, which can be prototyped up to two times with any item. Once the player enters the Incipisphere, the kernelsprite loses its kernels and becomes a sprite, acting as a guide for the player.
The game Sburb is played by many people, each of whom is the target of their own meteor. The ultimate purpose of Sburb is as a method of procreation for entire universes—a single planet is sacrificed to create a new universe, which may itself propagate one or more universes, and so on. Therefore, the objective of Sburb is the successful creation of a new universe, which is implied to be the nature of the Ultimate Alchemy.
The game comes in multiple phases: climbing through The Seven Gates, defeating the Denizens, the Ultimate Alchemy, and the Reckoning, which includes the final confrontation with the Black King and Queen.
The length of a Sburb session can vary depending on the number of players and their understanding of the rules. The Beta kids' session lasted one day, while the Alpha kids' session lasted about three years. The trolls' campaign took about a month, while the Alpha trolls got trapped in theirs for about six and a half years.
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Sburb is a sandbox-style game that takes place in the real world
The game is known as Sgrub to the trolls. In the game, the server player can manipulate the client's environment in real-time in a manner reminiscent of The Sims. The client of the game has no need to interact with the computer and can freely roam around completing objectives. Computers are only necessary for interacting with other players and performing actions like downloading Grist with GristTorrent.
Each new client-server connection generates a unique session of the game that is apparently independent of all other sessions, unless a daisy-chain of connections is formed with existing players. The exact number of connections varies depending on the length of the chain in question, though the minimum number of players for a normal session, even if additionally null or void, is two.
The game appears in each universe through mysterious means. In both the troll and human sessions, one or more meteors fell to Earth hundreds of years before the game began, containing frog temples. On the walls of these temples are hieroglyphs, which can be deciphered to reveal the code for the game.
The game is 100% dedicated to the player's maturation as a person. It asks players to identify their greatest personal weaknesses and overcome them. It is not an easy game, and it can, and more than likely will, kill at least some of the co-players.
To win the game, players must follow all the instructions as given by the game, without interference. They must level up, undergo great personal development, mature a little bit, create the perfect frog, and make a new universe.
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Sburb requires a minimum of two players to function
Sburb is a sandbox-style game that takes place in the real world, rather than in a virtual space. It requires a minimum of two players to function properly, with each player acting as the other's server and client. The server player can manipulate the client's environment in real time, reminiscent of The Sims, and can build rooms, add to existing rooms, and deploy game objects.
Each new client-server connection generates a unique session of the game that is independent of all other sessions. The exact number of connections varies depending on the length of the chain, though the minimum number of players for a normal session is two.
The game is not easy, and it can, and more than likely will, kill at least some of the co-players. It is 100% dedicated to the maturation of the players as people. It is important to identify personal weaknesses and overcome them. It is also important to follow the instructions given by the game and not take any shortcuts.
The progression of the game involves entering the session, doing the gates in order, doing quests, paying attention to Derse and Prospit, starting the frog quest, beating the Denizen, solving puzzles, and not disregarding anything. The players will then kill the King and Queen, manifest the Frog, and get the universe.
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Sburb is a game that destroys the world
The game is played by many people, each one of them unknowingly the target of their own meteor, each one of them being annihilated individually yet collectively, every one of them a victim of destruction on a massive yet undetermined scale, levelling entire cities and towns.
The game comes in multiple phases: climbing through The Seven Gates, defeating the Denizens, the Ultimate Alchemy, and the Reckoning (up to and including the final confrontation with the Black King and Queen), to name a few.
The progression of the game is as follows: enter the session with other players, each player does the gates in order, doing quests all the while, pay attention to Derse and Prospit so stuff doesn't get out of hand, start the frog quest ASAP and follow it to the letter, each player beats their Denizen or does whatever they ask, pay attention to every dialog, fulfill every quest, solve every puzzle, and do not disregard ANYTHING. Kill the King and Queen, manifest the Frog, and get the universe.
To get God Tier, players need to max out their echeladder and then die on their Quest Bed or Sacrificial Slab. This grants the player greater control over their aspect and gives them the highly useful(?) Kiddie Camper Handysash.
Players must build using Build Grist to pass through the gates to get to Skaia, where, ultimately, a battle of good and evil is being waged, and the players have opened up what was a supposed eternal stalemate now into an all-out war that evil always wins. When the villains win, the Black King calls down meteors to destroy Skaia, which protects itself by teleporting them to the host planet, destroying it in the process. The players must stop the meteors before the defence portals fail and Skaia is destroyed.
The game Sburb is being played by many people, each one of them unknowingly the target of their own meteor, each one of them being annihilated individually yet collectively, every one of them a victim of destruction on a massive yet undetermined scale, levelling entire cities and towns.
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Sburb is not easy and will likely kill some players
Sburb is a game from the webcomic Homestuck. It is not your average video game, as it has real effects on the physical world when you play it. The end goal of Sburb is to create a new universe, of which you and your co-players will be the 'gods' of. If you win, you will also be granted godlike powers depending on your class at the beginning of the game.
However, Sburb is not easy, and it can, and more than likely will, kill at least some of your co-players. The game is 100% dedicated to your maturation as a person. It will force you to face your greatest personal weaknesses, the ones that live inside the darkest, scariest part of your brain.
The game will ask a lot of you. It will ask you to prototype, kill, solve puzzles, and undergo a thousand trials of mental fortitude. You will have to level up, undergo great personal development, and mature. You will have to create the perfect frog, and if you don't, you will lose.
The game will also test your ability to work with others. You will have to form bands with fellow players, and you will all need to help each other. You will have to keep an eye out for dead or dying players, and you will have to be ready to lend aid. You will have to communicate constantly with different parties, and you will have to be ready to fight the Black King and Queen together.
In addition, Sburb seems to differ based on its players' culture. For example, human players have Quest Beds while troll players have Quest Cocoons. Aspects of the game also seem to take after human culture. Structures resemble human architecture and Earth geography, and carapacians have human-exclusive qualities like red blood.
In short, Sburb is not easy, and it will likely kill some players. It will test your personal limits, your ability to work with others, and your ability to strategize. It will not be a walk in the park, but if you can win, the rewards will be great.
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Frequently asked questions
Yes, you will need to sleep at least once during the game.
You will die.
You will need to sleep for at least a few hours.
It is best to sleep after you have entered the medium and before you fight the Black King.











































